To Boldly Blog…

Planet Pasduil

If you like what I write, you might be interested to know that I’ve started a second blog.

Planet Pasduil will be a lot more varied in style and topic than Thinking Play, and I’ll probably be posting there much more often than here. Longer and more thoughtful pieces on games and related topics like fantasy fiction will stay here, and hopefully continue at about the same pace of a post or few per month.

On Planet Pasduil, you can expect to find things like…

  • Shout outs to interesting things on the web
  • Snippets of data I want to share or discuss
  • Quotes, photos or videos I liked
  • Short pieces on games
  • Short and long pieces on non-game topics
  • Personal observations on life, the universe and everything

My twitter timeline probably gives you a good idea of the kinds of things that might come up. Possibly topics like….

  • What I made of the Apple launches today

  • Charity giving

  • The irritations of life

  • The culture of sports fandom

  • Data dorkery

If you might like to read or chat about such things, please follow the new blog!

Thinking Names

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I’m not the best at naming things. I was going to call this post “A Blog By Any Other Name”, but then I saw Rowan got there ahead of me! Darn, that was a good one and now I’m stumped again! This of course is more or less what usually happens when I have to name anything, say a character or a blog. I ponder, I agonize, I reject a bunch of so-so ideas that occur to me, I come up with a good one somehow… then I find someone’s got there ahead of me anyway and I can’t have it!

Names are Important!

According to Shakespeare:

What’s in a name? that which we call a rose
By any other name would smell as sweet

No doubt he’s right, but what about a blog? Names are a big part of the first impressions of a blog, at least for me, and do affect how likely I am to read it, and what expectations I bring to my reading. It’s true that after I’ve gotten to know the blog the name won’t matter so much.

Ideally a blog’s name along with its design (fonts, pics, colors, layouts etc) will help to express the blog’s personality and topics. If the name and style chimes with me, that’s often a good indication that the content will too.

Let’s talk about some great names and why I like them:

  • Bio Break – It’s a common MMO term, so it clues me in that the blog is about MMOs and MMO culture. Also given what the term means it sounds like the blog doesn’t take itself too seriously, and is friendly and approachable.

  • Contains Moderate Peril – While I’m not familiar with the exact phrase it obviously comes from some rating system for movies or games or such, and you easily can imagine what kind of movies or games would contain moderate peril! Sounds like it’s going to be about genres that I like then. And the playfulness of the title leads me to think the posts will have a touch of humor too.

  • I Have Touched the Sky – I like the poetic phrase with its hint of sci-fi and fantasy. I scratch my head to figure out why it seems familar… then work out it comes from a Star Trek Original Series episode title. Anyone who likes TOS and that episode is probably going to be my kind of guy, and I want to check out what they have to say.

Since I like names of that kind, you might wonder why I didn’t choose something like that for my own blog. I wonder that myself, and I can’t remember! Probably I couldn’t think of anything I really liked along those lines. At least not anything that wasn’t already taken on WordPress.com. I do remember I had to pass up several ideas because of that, but I don’t now remember what those ideas were.

Thinking Play

I settled on Thinking Play for a number of reasons. Firstly I used to think a lot about the games I was playing, from what made them fun or not, to their communities and culture, to the business angles etc. The blog was going to be a place to put those thoughts into writing.

Second there is a kind of pun or set of multiple meanings there. Not only is it thinking about play, but the kind of play I like calls for enjoyable thought, so maybe the topic is actually “play that involves thinking”. On top of that, thinking tends to be fun for me, so thinking about anything is a kind of play. I also believe that playfulness is crucial for any kind of creative thinking, serious or otherwise. So the blog is also a playground for having fun with kicking around ideas. I don’t imagine anyone else picks up the various possible meanings I give to the blog title, but I like them.

Finally I wanted a fairly clear scope for the blog, but also a fairly broad one. My “playtime” is not all about MMOs or videogames, and I wanted to at least have a title that would allow me explore topics like for example gamification in life, or how grouping in MMOs compares to playing team sports. So “play” in a broad sense rather than just “games” was the idea.

If I had a do-over?

I’m pretty happy with the name I chose, but I do sometimes wonder about the scope of the blog and whether I should open it up to more topics and more styles of post. I might make a second blog to accommodate that.

The “Gamer” Label

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What exactly is a “gamer”? Is it even a useful label?

The topic has been doing the rounds on the MMO blogosphere lately, and the very fact that so many people have felt compelled to comment tells us that people have strong feelings about labels, one way and another. (Either that, or they are just glad to have a topic to seize on for Blaugust!)

I don’t think it’s entirely a storm in a social media teacup, it’s something that is on people’s minds without the promptings of Twitter or questionnaires. For example…

Whether or not I would call myself a “Gamer” (let alone a “Real Gamer”) is something I do think about now and again. It’s not a label I usually apply to myself, even though I’ve played video games for thirty-five years almost without a break.

Bhagpuss

Are Labels Useful?

One school of thought is that labels like “gamer” are arbitrary and of little use.

Another topic going around has been an attempt to define what a “gamer” or a “real gamer” is. While I am not as dismissive as some, it does seem to be a futile effort to expand or contract a label to fit an imperfect and varying set of assumptions. I play video games. Isn’t that enough?

Wilhelm

Personally I think labels can be fairly useful, depending on what use you intend to put them to. Dividing the world into categories is a basic part of everyday thinking, even when most such categories are fairly fuzzy and vague. What exactly constitutes a “geek” or a “gamer” or “fantasy” is necessarily loosely defined. All the same, labels like that are important for thinking and communicating. For example we can make pretty meaningful statements that would otherwise be difficult to put in words, like:

  • Game of Thrones is fantasy that is enjoyed by more than just the usual geeks.
  • Raspberry Pi was meant to be for kids, but most of them are bought by adult geeks.
  • I play LOTRO, but I’m not much of a gamer otherwise

While labels make people bristle sometimes, it’s hard to think, talk and function without using them.

The Trouble with Labels

As essential as labels are, they can also be problematic. From what I can see, there are several major ways in which they cause problems.

Simplistic Understanding of Categories

Understanding the world through simple categories is where we all have to start. Whether it’s as children learning about life newly, or adults coming as newbies to some field of knowledge, the full complexity of any field is not something we can handle to begin with. And if we don’t need to progress beyond the beginner level, it may be that simplified understanding is all we’ll ever need or ever have.

Some of the over-simplistic thinking that we’re liable to:

  • Imagining there is a hard-and-fast cut off point, and the label neatly divides the world into two groups. You’re either a gamer, or you’re not.
  • Underestimating the diversity of the group. We have a picture of what a “gamer” is, and don’t realize that even if that picture might fit a sizable chunk of people who play games, there might be even more that don’t fit that picture.

Stereotypes – Good, Bad and Ugly

Gollum mural

Is there such a thing as a good stereotype? I’d suggest there kind of is, though perhaps it would be best to not use the word “stereotype” for it!

Dividing the world up into categories and having a picture of a representative member of the category that is used for thinking about the whole group is one of the basic ways the mind works. If for some reason you need to think about students, families, seniors or pets, your starting point at least will be some picture of a typical student, family, senior or pet. You might know perfectly well that there are all shapes and sizes of families, that some seniors run marathons, and some people have pet tigers, but for most everyday thinking and talking, it’s reasonable to go with the simplified stereotyped picture. If someone asks if a hotel is suitable for seniors it would be odd if you replied: “Absolutely, the rock climbing around there is great!” If they asked “Do they allow pets?”, it would be bizarre to reply: “Only dogs and cats, no chimps or tigers.”

A good stereotype is one that is fairly accurate and fairly representative of the group as a whole. It’s a simplification, but a useful one when you need to think or talk about the group and don’t have lots of time and energy to spend on sophisticated analysis.

A bad stereotype could be one that is inaccurate. For example if we imagine that the average age of MMO players is 17 when in fact it is 30, our stereotype is grossly misleading, and our thinking based on it will be deeply flawed.

More subtly, a bad stereotype could be one that is insufficiently representative. If the average age of MMO players is 30, but the age spread of players is so large that we’re nearly as likely to come across a 15 year old or a 65 year old as a 30 year old, our mental picture of the 30 year old player could still be seriously unhelpful.

In practice a lot of us have bad stereotypes in these senses in a lot of areas of our lives. This is for the simple reason that we tend to only come across skewed, highly unrepresentative cross-sections of the groups we talk about, and never know what the group as a whole looks like. That goes even when we are actually members of those groups ourselves – for example the people we hang out with in MMOs can be totally unrepresentative of MMO players as whole. Maybe we started playing with a bunch of our school or college friends, and as they’re all of the same age group, we imagine that age is the typical age of players. Or maybe we always gravitate to guilds with more mature players, and imagine that is the typical age. Or perversely maybe we imagine the players we know personally are unusual, but they are actually pretty typical of the player base.

The concept of “ugly” stereotypes meanwhile lead us on to the topic of the social dynamics of labels.

Labels and Social Dynamics

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Apparently, there was much discussion yesterday on Twitter about trying to define the term “Gamer” and specifically, who gets to claim the term.

Rowan

It seems that someone was spouting off in their lack of knowledge that tablet and mobile gamers were in some way lesser gamers than the those on the console or PC. This once again gets back to the definition of what exactly a gamer is. Over on the Moderate Peril blog he questioned exactly why we need a label at all. In other hobbies, you don’t see the attempt to exclude people the way that we do within gaming.

Belghast

As human beings we are social animals, with many drives and concerns that take precedence over thinking clearly or understanding the world accurately. In particular we are often preoccupied with matters of belonging, identity and status. Things like…

  • Am I really a part of this group?
  • Am I accepted by the others in the group?
  • What is my place in the pecking order?
  • What is the status of my group in society?
  • Does being considered part of this group mean kudos or derision for me?
  • Is my group better than group X?
  • How can I present myself so as to look good to the people around me?

I think Belghast was wrong in the quote above that: “In other hobbies, you don’t see the attempt to exclude people the way that we do within gaming”. On the contrary, with most kinds of activity that people engage in from watching sports to drinking wine there are all kind of snobberies, reverse snobberies, social hierarchies and ways in which people use labels to look down on others, or to give themselves a sense of superiority. In pretty much any hobby or activity you’ll find groups of people that match descriptions like:

  • Hard-core and proud of it
  • Casual and apologetic about it
  • Casual and feels superior to those they see as “taking it all too seriously”
  • Casual but tries to give the impression of being pretty hard-core
  • Hard-core but tries to give the impression of being pretty casual
  • Insecure about whether they deserve the label
  • Reluctant to accept the label because of negative associations
  • Eager to claim the label because of positive associations
  • Highly engaged and looking down on the less committed
  • Highly engaged but maintaining everyone is equal regardless

This kind of adding on layers of judgments goes with just about any factual label that can be applied to a human being. Any fact about you, someone somewhere will judge you based on it. And some will judge you negatively for the very things that others judge you positively for.

A Useful “Gamer” Label?

A couple of properties are probably important for a label to be useful.

  • Differentiation… the label identifies a somewhat distinctive group. There is not much point in having a label of “movie watcher” in a society where the vast majority of people watch movies to some degree. But a label like “movie buff” has a place.
  • Broad Agreement… while we’re all free to define terms however we want, for the purpose of holding sensible conversations and communicating our ideas, we need to have reasonably broad agreement about what the label means. It doesn’t have to be universal agreement, as long as most of the time most of us have roughly the same idea of what a movie buff or a gamer might be.

Defining anyone that’s ever played Angry Birds as a gamer is therefore not going to be useful. That’s not a judgment on Angry Birds or the people who play it, just a recognition that since nearly everyone has played games of that sort, it is not particularly useful to focus on those people as a distinct group. It also seems likely to be a recipe for confusion if we decided to call them gamers, because there are plenty of people that won’t be thinking of the term in that way, and we’ll be talking at cross purposes all the time.

I’m inclined to use “gamer” as a term similar to “movie buff”. That would be someone who is especially interested in games, and for whom they are a particularly important part of their life. That could be someone who plays a good deal, or someone who follows the scene with interest. They could be into PC, console or mobile games, but they do have to be “into them”.

So… am I a gamer then?

It seems blindingly obvious that I am a gamer, but I do cringe somewhat at the label.

While I’m undoubtedly more casual than many gamers, I do have a number of MMOs installed, a Steam account, a bunch of PC games etc. I follow game blogs, listen to game podcasts, and even have a game blog of my own, albeit that I don’t post here all that frequently. Any jury would find me guilty as charged.

If I resist the label, it’s only for reasons of the social dynamics and stereotypes alluded to before. There is still some stigma associated with being a gamer, at least in some circles. And there are probably few if any circles in which being a gamer is going to positively arouse anyone’s admiration and respect.

Being a gamer is an aspect of me, but not one that I would want to be principally defined by in anyone’s mind.

The Age of Backlogs

Plex Deck Snap 2

Are we living in the Age of Backlogs? Or is it just me?

The thought is prompted by the latest round of tempting Steam sales. It’s hard to resist buying more stuff, yet most of the stuff I found so irresistible in previous sales has remained unplayed, either entirely or in large part. And not because it’s not good or I wouldn’t like to get into it, but because of the vast mismatch between the amount of media readily available to us these days and the amount of time available to partake of it.

I’m not talking only about games here, because one of the chief reasons that games have gone unplayed is that I’ve been spending a good deal of my R&R time on catching up with TV boxsets and reading books. And I have large backlogs of those too.

Captain’s Backlog, Stardate 2014.0627

Games Backlog

Games that I’ve played a fair amount, but not as much as I would have liked lately:

  • LOTRO
  • Chess

Games that I’ve played some, and would like to play a lot more if time permitted include:

  • The Secret World
  • Skyrim
  • Civilization V
  • Hero Academy
  • Star Trek Online

Games that I haven’t tried yet which sound tempting if time allowed include:

  • Neverwinter
  • Guild Wars 2
  • Hearthstone

I can’t bring myself to go look at the games that I’ve actually bought via sales and Humble Bundles and have not played at all or possibly even downloaded yet. There are a fair few of those too.

And nor will I mention the umpteen games I’ve dabbled in that are lower down the priority list than the ones above. SWTOR, Rift and such would be on there.

Shows Backlog

Is it part of the backlog if you’ve started watching it? Or if it’s a rewatch in the first place? Or if it is airing now and you are more or less up to date with it? I’ll leave such question to the lawyers and philosophers, and just look at what is stacked up waiting to be watched…

  • Star Trek – The Next Generation – I started a rewatch of the series, but am not actively watching it at the moment, because if I did. where would I fit everything else in?

  • Star Trek – Deep Space Nine – I’m currently watching it. This was partly a rewatch as I’ve seen some of it before, but it looks like while I saw most of Season 1 before, I may not have ever seen much of Season 2 or later seasons. DS9 is something I’ve been wanting to catch up with for a long time, so it’s at the top of the backlog queue right now.

  • Elementary – I am still half way or so through Season 1. Liking it a lot, and would want to see all of it, time allowing.

  • Game of Thrones – I’ve watched a few episodes of Season 1, but I’m reading the books now. Probably won’t watch any more til I’m caught up with all the books, and then I’ll come back.

  • True Detective – Not started watching it yet.

  • The Wire – There’s a rewatch going on in a community I’m part of, and I’d like join in, but I don’t think I can fit it in. (Have seen it all before).

  • Fargo – I think I’m only one episode behind! Yay!

  • The Good Wife – I am somewhere in the current season. I may even be up to date now? Confused, but not too far behind!

  • The Bridge – Seen one episode, plan to watch it all at some point.

Books Backlog

The very concept of a books backlog may be verging on the ridiculous in my case. If I were to count the amount of unread books that I have at hand, both physical and in ebook form, and consider the rate at which I have actually been getting through them, it’s quite possible I already have enough to keep me going for the rest of my lifetime.

So whatever I mention here is the tip of the icebeg really. Mainly books that I have acquired fairly recently, or titles or series that I have started in the not too distant past and not yet finished. Or in other words, mainly things that are actually loaded on my Kindle and Kindle apps.

  • A Song of Ice and Fire, aka Game of Thrones. I’m in the third book, A Storm of Swords. Unless the standard drops off I will likely read all of them over the summer.

  • King’s Gambit – Hard to describe… it’s part autobiography, part an investigation into the culture and psychology of chess. Asks questions pertinent to all games and sports about whether the thing brings out the worst in people that play it.

  • The Best American Mystery Stories 2013 – a selection of short stories by various authors. Frankly it is a stretch to categorize most of them as mysteries per se, but good short crime fiction, often by well known authors. I read the odd story now and then.

  • Samurai – A History – A history of Japan, esp the Samurai, most of all their encounter with the modern world and ultimate demise. The era portrayed (not with too much of an eye to accuracy) in the movie The Last Samurai. Fascinating for fantasy readers because of its exploration of feudal societies, warrior codes and the like. I am slowly working through this. It is readable and enjoyable, but “put-down-able”, so gets displaced in the queue by the likes of Game of Thrones.

  • The Last Ringbearer – This is a highly-rated fanfic novel that tells the story of The Lord of the Rings from the perspective of Mordor. The idea being LOTR was one-sided propaganda or the victor’s mythology, and this is the other side’s story. Yet to start it.

  • Aid on the Edge of Chaos – Should be fascinating as it’s about the intersection of some things that I’m very interested in. Not started it yet. It’s the kind of book I feel needs attention and thought, so I wanted to read it when I have the energy to really concentrate, but that feeling has delayed me even starting.

  • Quantum – Einstein, Bohr and the Great Debate about the Nature of Reality – Maybe this should be demoted from “the backlog” to the category of “books I probably won’t get around to really”. It is a topic of interest to me, and was a very cheap offer on Amazon one day. But I’ve read somewhat similar books before, watched TV shows on such matters etc, so what I’ve read so far in this one has seemed like going over stuff I already heard about.

That will do for now, there are plenty more I could mention.

Too Much of a Good Thing?

In the last few years as we’ve entered the era of iPads, Kindles, Netflix, Chromecast, Steam sales, Humble Bundles etc, we have gotten easy access to vast libraries of games and media. On the one hand it’s wonderful to have it all, on the other it puts quite a strain on our time, our wallets and our self-discipline.

Maybe other people are further down the line in learning how to live in this new world. Personally I’m just now recognizing that there is something here that might need to be figured out.

I might need different habits and different ways of thinking about things than I had just a few years ago, when the amount of great and tempting stuff that crossed my path could easily be fitted into my life, with plenty of room to spare.

Subs and Me

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Free-to-play (F2P) versus subscriptions seems to be a perennial topic of discussion in the gaming blogosphere, generating a lot more heat than light usually. I’ve thought of writing about it before, and from many angles. Perhaps someday I’ll do a whole series on MMO pricing models, or do a piece trying to understand the psychology of how and why it gets the community so excited and makes it so divided. Given my posting frequency, perhaps most likely I won’t get round to either. Today, however, inspired by Braxwolf’s post No Time for Subs I’d like to talk about the topic from a purely personal point-of-view.

Subs aren’t for me

Subs aren’t for me, usually. The reasons why they’re not are to do with my own situation and my own personal quirks, and may or may not apply to anyone else. But thinking about those reasons might help us understand why some people love subs, some hate them, and both may have very valid reasons for feeling the way they do.

The future ain’t what it used to be

First thing to say is that I am talking about right now, not always. Right now, at this point in my life, I am rather cautious about subscribing to anything at all. Games, magazines, online services, club memberships… you name it, I’m not keen on subscribing to it! It was not ever thus, and maybe it won’t always be so.

One thing at play here is disposable income. I’ve had periods where I worked in large organizations, getting a large paycheck like clockwork every month, and having every expectation that nothing would change on that front in the foreseeable future. And my income was far in excess of my commitments and what paying for the necessities of life would entail, so basically $15 a month was almost nothing to me. Currently that’s not the case, money is a lot tighter, and the future is a good deal more unpredictable.

I am very bad at canceling

While the future might be less predictable, I’ve come to see that certain things about me are pretty predictable. For example I am very bad at canceling subscriptions to things that I no longer use. For a while I won’t cotton on to the fact that I no longer use that thing. And then I will tell myself I will use it more in future. And after a while of that I will realize I still don’t use it much, and decide maybe I should cancel the sub. Sometime after that I will get around to actually canceling. Maybe it’s just me and my foibles, but then again the same thing might apply to a lot of people. Behavioral Economics claims that people have a so-called Endowment Effect, which means they value stuff they own much more than they’d value it if they didn’t already own it. (It appears even to apply to some extreme cases like people with brain damage that can’t remember which of a set of Monet prints they were given, but still like the one they own now over one they preferred earlier but were not given.) Whatever the reason it is harder to let go of a sub to something that I don’t use any more and certainly would not sign up for now that it rationally should be. So I often end up paying for stuff for six months or more after I stopped getting any benefit from it.

… and my interests are changeable

Another thing that is predictable about me is that there is a good chance that I will lose interest in the thing that has aroused my current enthusiasm. I might be loving a game, imagining I will be playing it for years, and find that after three months of being really into it, my interest level drops off a cliff. Possible not to zero – that also is unlike me. But certainly to a level where paying $15 a month doesn’t make sense. (But, see preceding paragraph, with a high risk that if I had a $15 sub in place I’d end up down $90 or more before I got around to actually canceling.)

For all of the above reasons, I’m not inclined to sign up for any things that nibble bits out of my bank balance without my conscious and intentional say so. I will pay a bit extra to avoid those automatic monthly nibbles and retain control over payments.

My redeeming features

Meanwhile, I do have some redeeming qualities. While I may be terminally incapable of canceling subs promptly, I am strangely disciplined about not making impulse purchases. Sometimes you hear a fear that people have about cash shops and micro-transactions, that they’ll be nickel-and-dimed to death as all those small purchases add up to some monstrous total bill. They know themselves best, and for them that may be a big danger.

For me there is no such danger, and in fact MMO “cash” shops could not be better designed to prevent me from falling into that trap. Because they are not really cash shops at all. There is basically only one thing you can buy with actual real world money there, and that is the store currency, such as Turbine Points. There is nothing easier for me than to say “I am going to limit my cash shop spending to $X”, then wait for a sale on Turbine Points and buy $X worth, then use those points as my hard budget. Ideally I don’t even tell the MMO company my credit card info, but do one time Paypal transactions. Without the company having any billing authority it is extremely hard to impulsively run up bills.

Just me

Now all this is just me. It’s quite possible that someone could be the very opposite of me. They might have plenty of cash to spare, play all their games obsessively for long periods, be great at canceling subs they don’t need any more, and yet be lousy at controlling impulse buying. I can see why such a person might think subs are the only way to go, and regard cash shops as a devious trap designed to part them with all their money.

For me, I will consider a sub, but I will consider it very very carefully, and chances are high I will probably decide against it. Only if the thing is completely mind-blowing and way beyond any other alternative available to me am I likely to sub.

To Blog or not to Blog?

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The Newbie Blogger Initiative is in full swing, and many people are writing excellent articles encouraging would-be bloggers to take the plunge. Call me a contrary soul, but that gets me wondering if blogging really is for everyone. To blog, or not to blog? Is the answer ever no?

The first thing to say is that if you’re someone who is thinking about starting a blog but feeling hesitant about it, your own reasons for hesitation are probably not good reasons at all!

Everyone is different and has their own hangups, self-doubts and all the rest of it. Some people might have qualms about their writing ability for example, while others might be worried about the technical side of things. Personally neither of those bothered me when I was wondering whether to start this blog. But what did concern me was whether I was really knowledgeable enough about gaming in general or any game in particular that anything I had to say would be of value. I certainly didn’t see myself as an uber player, and I imagined that even in my main game, LOTRO, most people would know at least as much about it as I do. Who was I to be starting a blog? There are blogs out there where people have published detailed guides to all the LOTRO skirmishes! There are people that have crunched numbers in spreadsheets to find out what skirmishes to do to maximize your rewards per minute! There are people who have lovingly detailed every steed available in the game! There are people who’ve spun epic works of fanfic about their MMO adventures! I am very far from being one of those kinds of people, so who am I to be starting a LOTRO blog?

Now if you knew me in real life.. if you knew me very well.. you’d see that kind of thinking is not confined to blogging. I mentioned hangups before, and this is one of mine. Surely I’d have to be much more senior and have had a much more stellar career to be going after job X? Or to apply to college Y? Surely I’d have to be so much more amazing than I am to ask out woman Z? Actually it turned out (eventually, finally, after overcoming the doubts, and with suitable encouragement) the answer was really: No.

Your hangups may differ in detail from mine, but probably you have plenty of them. If you’d like to blog, but you’re hesitating about doing it, ask yourself if the reasons for your hesitation are typical of you. Chances are they are not some well thought out objective reasons why this particular activity isn’t for you, but more likely personal gremlins that bedevil you whatever you’re thinking about doing, and don’t have much relation to reality.

To Blog

Let’s consider some specific concerns that people might have…

  • “I’m not that good of a writer” – Well, there are some excellent writers out there in the blogosphere, but there are plenty of average ones as well. There are all kinds of blogs and bloggers out there. There are people who post screenshots of their adventures, with short little notes on what they’ve been up to this week. There are people who tell you what’s on sale in the in-game store, and what they think is worth buying. Whatever you like to do, and whatever you feel your abilities are, there is going to be some kind of blog you could make that people will appreciate.

  • “I don’t have the time” – Luckily there is no rule about how much you have to write or how often! (I’ve labeled myself a Fewbie Blogger, because there are newbies with more posts published than me.) If you have aspirations to have a large readership then you’ll probably want to blog often. But you can have plenty of fun and plenty of readers with only a post a month, or even less. In betweens posts you can stay connected with the community by reading other people’s blogs, commenting, tweeting and such.

  • “I’m befuddled by the tech” – Some of the best blogs are the simplest. Get a free WordPress.com blog, start posting, and go from there.

  • “If I build it, will anyone come?” – During the NBI, yes! You’ll get visits from the links the sponsors give. You’ll get visits from your fellow newbies, who you’ll get to know. Without the support of the NBI, it could take some time to get more than a trickle of readers, and it would be very easy to get dispirited and give up before you got there. So the NBI is a great opportunity to get off to a flying start.

Not to Blog

So is there any reason to choose not to blog?

I can think of one very big one: Unrealistic expectations.

What are you looking for from blogging? If in the back of your mind you think there’s a chance of finding fame and fortune and influence, and that is what is really motivating you to consider blogging, you’d probably be wise to give it a miss.

If you just like the idea of expressing yourself for its own sake, and you’re happy blogging for fun and being part of a small community, you’re good to go!

Survey: How old is your game PC?

abacus

I’d assumed that among people who blog about games I’d be one of those with the lowest spec PC. So I was surprised when I saw that some people who play a lot more than me and are a lot more knowledgeable than I am about games and gaming tech said things like these on Twitter:

I think this is an interesting thing to investigate for a number of reasons. Firstly, it’s always a comfort to know that you’re not alone in your situation. Secondly I suspect that game companies and developers would be very surprised that people like us who play a fair amount of games, and even have game blogs and participate in game communities have quite such old and low spec PCs.

Maybe we can do a little to correct that impression, and perhaps get them to think about serving this part of the market better. Because as business people they will know that we are potentially rather good customers, and they’ll miss out on sales if they don’t properly cater for our needs.

So with that in mind, I thought a simple survey would be enlightening.

With both these polls, feel free to give more info or explanations in comments.

Since I don’t have a huge following for this blog, I’d appreciate it if you would also share this survey more widely so we can hear from more people.

The survey is obviously not going to be “scientific” in any sense, but it should be interesting, and maybe it can be useful in triggering a needed debate that can come to the attention of game companies.