Tolkien Themed Questionnaire, Part 1

uruk hai

I discovered a fascinating Tolkien questionnaire thanks to Alice Greenleaf. (You can read her answers here: Part 1, Part 2. The questionnaire is by Myla, and her own answers are here. And here’s another response, by Britta Siemen.)

Let’s get on with the questions…

1. Books or movies?

Books! The movies are great, but there’s so much more to the books. I think Christopher Tolkien who isn’t pleased with the movies has said something about them lacking the “seriousness and beauty” of his father’s work. I think that comment is harsh, but it is hard to do the books justice in movie form. The books have considerably greater depth, substance and resonance for me.

2. Which character do you connect with the most?

That’s a hard question because I can connect with a lot of them in different ways at different times. Which is the “most” probably changes depending on my mood and such. But you wanted me to pick one, so here goes…

When I first read the books (prob about age 14) I think it was Aragorn, especially in his Strider phase. Being a weather-worn, solitary hero who knows his stuff, keeps his head and does what’s necessary was appealing.

As I’ve gotten older my perspective on some things has changed, and maybe now it’s more Elrond:

The face of Elrond was ageless, neither old nor young, though in it was written the memory of many things both glad and sorrowful

“I have seen three ages in the West of the world, and many defeats, and many fruitless victories.”

“The might of Elrond is in wisdom not in weapons, it is said. I come to ask for counsel and the unravelling of hard words.”

3. What are your top 5 favorite tracks from the soundtracks?

I think I’ve going to have to listen to them all again, if only to remind myself of the names of the tracks…

Tricky to whittle down to just five, but I don’t want to leave any of these out!

  • Concerning Hobbits
  • The Ring Goes South
  • May it Be
  • Foundations of Stone
  • Into the West

4. Which scene always makes you cry?

Being a manly sort, I don’t actually cry, though I may get a little teary eyed. And it’s more often through being moved than being sad. One scene that has that effect on me is the “You bow to no-one” from ROTK:

5. Where would you live in Middle-earth?

Another tough one, there are so many wonderful places! I’ll say Rivendell. I’d love the mountain setting, the beauty of the valley, having the run of Elrond’s library, and all those elves to talk to!

6. Which race would you be?

It’d be a toss up between Elf and Hobbit. Perhaps an Elf-influenced Hobbit like Bilbo and Frodo?

7. Orcs or Uruk-hai?

Uruk-hai are more fearsome in every way, surely!

8. Favorite character?

How can you even choose? But just for the sake of variety in my answers, I’ll pick Gollum! One of the most unique characters in fiction.

9. Which character do you look the most like?

I’m not sure I look that much like any of them, but the closest might be Boromir. I’m not nearly as large though.

10. Who is your favorite paring? (canon or non-canon)

Beren and Luthien. Or if you want to restrict it to LOTR only, Aragorn and Arwen.

11. Who is your least favorite paring? (canon or non-canon)

I don’t really read Tolkien fanfic, esp with non-canon pairings. I find changing people’s sexuality and personalities a bit distasteful generally. So I’ll say Frodo/Sam as representative of that.

12. What unpopular opinion do you have for the movies?

I don’t know what opinions are popular or unpopular! How about that I’m glad that Bombadil was left out?

13. If you could change anything about the movies, what would it be?

There’s plenty I’d change, though those things might well have made the movies less commercially successful. Top of my list is that I’d restore Denethor to the character he is in the books, being vastly more wise, capable, tortured and tragic than he is in the movies.

14. How do you think Tolkien would have felt about Peter Jackson’s adaptations?

My guess is he’d have pretty mixed feelings, but overall feel fairly pleased. Some things he’d love, some he’d hate.

15. Whose wardrobe would you like to have?

I think Legolas’ outfits would suit me the best. I can go for an outdoorsy huntsman look. Plus I’d fancy the bow as well.

Credits: Uruk Hai photo from flickr

The Great Pay-to-Win Debate: Roundup & Commentary

Simeon_Stylites_stepping_down

When I was pretty young I happened to come across the word “Stylite” in the dictionary. Mind-bogglingly enough a stylite is a member of an early Christian sect which used to live on top of pillars. I’m afraid my teen self couldn’t stop laughing for quite some time, and even now the concept brings a chuckle.

What does all this have to do with MMOs, I hear you ask? Well… it goes to show that people find worth, meaning and virtue in some rather strange activities. Much as people find meaning and worth in some rather strange MMO activities1, and consequently get excited about whether their exertions are devalued by the possibility of others by-passing them and reaching similar goals via the mere spending of money.

It is therefore in a spirit of religious tolerance and anthropological curiosity that we turn our minds to the great pay-to-win debate…

The Great Debate, Part 284

If you’ve been around the MMO blogosphere a while, you have seen this topic come around a number of times.

The current flurry of posts seems to have been kicked off by a piece on Massively OP, The Soapbox: Can MMOs eradicate pay-to-win?. This is a sample…

a quick perusal of the ArcheAge forums invariably turns up posts by thirtysomething I’m-too-busy-to-play types admonishing their anti-P2W counterparts for daring to suggest that games should be played through instead of paid through.

From my perspective, paying for your gear or any sort of character advancement is an extremely short-sighted way of approaching MMORPGs. But I’m seeing it accepted more and more often in games, on forums, and in the blogosphere, and it boggles my mind to see just how many people are falling in line.

Personally I have a good deal of sympathy with the idea (not a new one, but repeated in that post) that if people are willing to pay good money to not have to play some part of your game, that’s a pretty sad indictment of that part of the game. As I’ve said before, too many games contain too many elements that don’t really deserve to be called play at all.

Of course, not everyone likes the same things…I guess it’s understandable that not everyone wants to take part in every aspect of an MMO, and maybe considerate of the game designers to not force that on people. This is something that MMO Gypsy makes much of in Today in P2W: Gamers are getting older and that’s okay!

… obviously there are many ways to find pleasure in games. I’ve played MMOs in the past just to dress up my characters and yes, buy exclusive clothes from an ingame store. Likewise, P2W-players do very much also play the games they invest in, duh – it’s not like they’re just paying money and then never spend any time on actual game play. They just play differently.

Sadly though, the kind of things that come up in the context of the pay-to-win discussion are typically boring grinds that pretty much no-one actually likes, and which nevertheless make up 80-90% of the time spent “playing” in MMOs.

Yes, if people mostly want to skip the crappy 80% of your game to get to the enjoyable 20%, this is not exactly a ringing endorsement of what a great game you made.

What is winning anyway?

Liores (who coined the “Part 284” line I used above) has a lot of interesting things to say in her post The Eternal Payment Model Debate: part 284. A notable theme is the question of what “winning” means in MMOs anyway…

MMOs don’t have a consistent win condition. It varies wildly from game to game, and from player to player. Perhaps you feel that you’ve won an MMO by completing the hardest group content, or maybe you’re an ArcheAge player and you “win” by being dominant in PvP.

I like collecting cosmetic items, and I evaluate my gaming success by getting the “best” hats and mounts and such.

A similar point is made in a somewhat different way by Tobold

I think this is a case of everybody having a different win condition in a MMORPG, and many people wanting that *their* personal win condition doesn’t involve money.

This raises the question of why exactly do people care whether their own “win condition” involves money. There seem to be two separate aspects here…

  1. No-one can “win” without paying. e.g. You can’t get the best cosmetic hat or the finest PVP gear without paying, because it’s only in the cash shop.

  2. While you can “win” without paying, other people can get the same thing through purchases. e.g. The best gear drops in raids, but can also be bought.

Some people seem to object to (1) and I’m finding it hard to understand where they’re coming from. Maybe they think something that seems essential to them should be included with the sub or the box price or whatever, and it’s not fair to charge extra for it. Maybe they’re the type of people for whom the game doesn’t even really start until you’re geared up for endgame raiding.

Many more people seem to object to (2) though. Most of the Massively OP post is about skipping grind after all, and you do hear a lot of objections to insta-level items and suchlike. What is going on there? I don’t know for sure, but I can imagine various types of feelings that people might have…

  • “It’s not fair that I had to work so hard for X, when someone else can just buy it”

  • “My sense of achievement in getting X is ruined by the fact there’s an easy alternative way to get it”

  • “The kudos that should be mine because of what I’ve achieved is undermined because other people have all the outward appearances of what I have earned without any real achievement on their part”

My guess is that a lot of this stuff is wrapped up with people’s self-image and the qualities that they value in themselves. Some people seem to see virtue and character in manfully doing the grind, as the Stylites saw virtue in living on top of a pillar.

Personally I thoroughly dislike excessive grinding, and I can’t see a lot to be proud about for having done it. But neither am I willing to pay big bucks to avoid it. Bad news game designers: I have a ton of other fun and interesting things I can do with my time instead of playing your game if those are going to be the only options you offer me.


  1. Collecting hats? Hmm… 

NBI 2015 Screenshot Safari – Lothlorien

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The city in the trees, Caras Galadhon in Lothlorien.

This is my entry for the Landscape category of the NBI Screenshot Safari. One of the nice things about this event is that it’s given me an excuse to look over all my gorgeous LOTRO screenshots. It’s hard to pick just one view of Lothlorien, never mind pick just one landscape from the entire game!

I like this view because it both gives a sense of the essence of the place – otherwordly beauty combined with simplicity and naturalness – and also helps to understand how it’s physically laid out. It’s one thing to read about mallorn trees, flets, and a city in the trees, and another to visualize what Tolkien intended. LOTRO does a remarkable job of bringing it to life.

This post is part of the Newbie Blogger Initiative 2015, a month of events to help new bloggers get off to a good start. Read more about the Screenshot Safari event here. You’ll find links to other screenshot posts in the comments at the bottom of that post, and via the #NBI2015Safari hashtag on Twitter.

Blogging: To niche or not to niche?

archery target

The Newbie Blogger Initiative 2015 is upon us. Last year I asked “To blog or not to blog?”, this year I’m going to address the topic of what scope your blog should have, including such matters as:

  • Why do people so often recommend finding a niche?
  • What makes a good niche anyway?
  • If you have a niche, does it make sense to wander outside of it periodically?
  • When, if ever, does it make sense to start a second blog?

What’s so great about a niche?

I believe the recommendation to seek a niche started out being made with professional blogging in mind, and has almost by accident become standard advice even for people who have no such aspirations.

If you are blogging for professional reasons, either to make money directly from blogging or in support of your regular (non-bloggy) business or career, this advice makes a lot of sense. Most small businesses of any kind do well to find themselves a specialized niche and serve that market better than anyone else does. You don’t have the resources to be good at everything, and having the second or third best offering in several different categories is not a great recipe for getting sales for a product or readers for a site.

Many things can work in your favor when you’re operating in a niche. When people search for info related to that niche your posts have a chance of appearing near the top of the Google results, and you have a decent chance of being found and read. When sticking to a niche you communicate a fairly clear identity, and you may acquire an aura expertise. The chances are you actually will, over time, become something of an expert, even if you’re not one already.

I should add that if anyone is actually thinking of blogging about games as a way to earn a living I would strongly caution you against that. Most probably that idea is complete madness, not far off thinking that it would be a good idea to head off to LA and become a movie star.

However if you care about the same kinds of things that it’s necessary for a business to care about (getting traffic, connecting with specific groups of people, establishing your credibility etc) the same logic could mean finding a niche is the way to go for you.

What makes a good niche?

Finding a niche is standard advice not only in blogging but in business. Like a lot of business advice it’s also somewhat dangerous in being too vague and generalized. Finding a niche that is actually a good one is rather difficult for a number of reasons:

  • If your chosen niche is too broad, you don’t achieve any of the supposed advantages of sticking to a niche anyway.

  • If your niche is too narrow, while you may become the go-to guy in that area, too few people care about the niche for it provide you with what you need. (Be that customers, pageviews, comments, kudos, friends, or whatever it is you’d like to have.)

  • If your niche is a brilliant choice and just the right size, several people probably thought of it already, and they’ve got it sewn up with the head start they have.

However there are certain mindsets that will help you to at least recognize a good candidate if you should stumble across one, for example…

  • There is some problem you have, or some thing you want to know about, and you’ve scoured the net for info on it but couldn’t find anything satisfactory. Well, you have possibly found a gap in the market, and maybe it would make a good niche for you.

  • You come across some exciting new thing, but no-one else seems to be talking about it. Possibly it’ll get big, and it would be a good thing to get into “on the ground floor”.

  • You happen to be interested in two seemingly unrelated topics, but see a connection between them. Possibly fertile ground for a niche.

  • There’s a topic that is well covered, but you have a different take on it than anyone else. Maybe you see the humor in a topic that everyone treats seriously. Maybe you face unusual challenges in playing, and can comment from a different perspective. Such things might make for an interesting niche.

Why not a niche?

If you are blogging as a hobby, there’s a good chance that sticking to a focused niche will go badly for you. The things you’re interested in change over time, you exhaust what you have to say about a narrow subject, you may get bored of games and genres you used to love, it gets to feel all too much like work. It’s hard to think of a blogger that started out with a very particular niche who didn’t regret it afterwards and end up broadening out.

That doesn’t necessarily mean it’s a good idea to have one blog that wanders between highly disparate topics as the whim takes you. But it might be a good idea to make the topic as broad as “my geekish hobbies” or “my thoughts on popular culture” rather than anything more restrictive.

Nevertheless, even if you plan to go fairly broad, it might be worth considering having some kind of a niche to help provide a theme for part of your early blogging. That would likely help you get an initial foothold in the community and acquire some regular readers.

Going off topic?

Whatever your topic, and however broad it is, should you stick to it religiously, or allow yourself to wander off-topic from time to time? In my experience of reading blogs, occasional diversions off-topic don’t have much effect either for good or ill. But if a blog starts to often talk about subjects I’m not interested in hearing about, I will mentally downgrade it from “a must-read” to “one to check out sometimes”. I don’t know how much that applies to how other people react, but I’d guess it’s fairly typical.

There is however a special kind of “off-topic” that does work well. That’s the kind where the topic, though not related to the normal subjects covered by the blog, is still a shared interest between writer and reader because in fact that topic is of interest to pretty much everyone.

Almost anyone can relate to topics such as:

  • Dealing with a health problem
  • The excitement and hassles of moving to a new city
  • Sadness over a death in the family
  • A hilarious thing your child did

For me, and I suspect for most people, if you post about such things that will likely have me feel I know you better, and feel more sense of personal connection with you.

If you like your privacy or prefer a more reserved approach, that’s also fine. But if you do want to share such things from time to time, it certainly won’t hurt your blog and most likely will benefit it.

Two Blogs Good?

Given what I’ve said so far, you can probably guess what I think about having two or more blogs. If you’re going to write about a bunch of different things that nevertheless are often interesting to the same kind of person, you can and probably should do it all in one blog. I don’t know why people who love Tolkien also love technology, but they usually do. So you could probably get away with a blog that pored over the Lord of the Rings in detail while also discussing your favorite gadgets and apps. However as far as I know Tolkien fans aren’t known for having an interest in geology, so if you wanted to talk in-depth about volcanoes, you probably need another blog, Mount Doom notwithstanding.

Unfortunately in reality matters might not be so clear cut. The world is not divided up into neat categories and it’s easy to move in baby steps from one area to a closely related one and then on and on in that way until you end up somewhere far away from where you started.

Personally this an area that I’ve struggled with. It seems reasonable enough that people interested in reading my thoughts about MMOs are also going to be interested in my take on fantasy or science fiction. But once I start writing about fiction, what about detective fiction, or historical fiction? Once I’m doing a few types of books, why not nonfiction like history and biography? Or once I’m discussing science fiction, what about actual science and technology?

The compromise I’ve come up with is to have this blog (Thinking Play) which is about play in a broad sense, along with closely associated interests like fantasy & SF, and a second blog (Planet Pasduil) where in theory anything goes, and I can do a brain dump of any thoughts I deem worthy of writing down. The jury is out on whether this a good plan. But if you’re going to have two blogs, you probably want to mention that fact pretty often so readers will actually know about it! It’s easy for even people who’d be very interested to not spot the odd post or tweet where you mention the other blog.

Summary

In conclusion there are lots of advantages to finding a niche if you care about getting certain kinds of results, but for a hobby blogger that’s often going to be too restrictive to stick to over the long run. You might well want to name and design your blog with that in mind, so that you can wander over a wide variety of topics in the future, even if you don’t plan to do that right now.

Archery target photo by Ann Oro (flickr)

NBI 2015 Screenshot Safari – A Hobbit in Bag End

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When a hobbit finds himself in the home of the famous Bilbo Baggins, it’s a “Look where I am!” moment, and definitely time for a selfie. Bilbo and Frodo are no longer living in Bag End, but I managed to get past Lobelia and put my feet up for a bit.

This post is part of the Newbie Blogger Initiative 2015, a month of events to help new bloggers get off to a good start. Read more about the Screenshot Safari event here. You’ll find links to other screenshot posts in the comments at the bottom of that post, and via the #NBI2015Safari hashtag on Twitter.

Creative Blogger Award

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Blogging award memes seem to travel in packs. Recently I was tagged for the Liebster (read my post for that here) and now I’ve been tagged for the Creative Blogger Award.

Is it excessive to do two such similar memes in quick succession? I don’t know, but I’m going to go ahead and do this one, and for two reasons. Firstly I have two blogs, and I’m not sure a lot of people read the other one. So that means most people didn’t actually see my Liebster post, including even people I mentioned in the post. The second reason is that I was nominated for this one by the most excellent Braxwolf, and who am I to ignore a nomination from such an admirable quarter?

This meme apparently has certain rules, and one them is to share the rules, namely…

  • Nominate 15-20 blogs and notify them via their social media/blogs.
  • Thank and post the link of the person who nominated you.
  • Share 5 facts about yourself to your readers.
  • Pass on the rules.

However for all I know Braxwolf just made up those rules! It’s not as if I have carefully traced them back to their source and established their legitimacy. Of course Brax wouldn’t dream of doing anything like that, but it’s quite easy to imagine a bit of Internet Chinese Whispers developing with such things. And now that I think of it, it’s quite tempting to insert a rule for the heck of it. Something along the lines of “Share your favorite example of goat-based mime” I’m thinking. There are few things that make me laugh more than the concept of goat-based mime.

Anyway, back to the point.

Thanks Brax!

It’s nice to nominated for this award, and doubly nice to be nominated by Brax. Not only is he a great blogger and podcaster, he is also a fine human being. I’m in awe of how he manages to produce so much material of such high quality alongside of being a father of four, a major DIYer, and someone who takes their fitness very seriously. And those are just the things he does that I know about!

Like Brax, while I think I produce a blog of good quality I’m not sure that I should count as a “Creative Blogger”. I suppose writing is in itself a form of creativity, but then all bloggers should be considered creative by definition, and the term “Creative Blogger” would be a tad redundant.

Enough of quibbling about the definition, let’s press on with the meme.

Five Possibly Interesting Facts About Me

1)

Flight Simulator 2
I’ve had a brief go in a 747 flight simulator. (That’s the real kind that pilots train in, not a piece of PC software.)

2)

Barcellona_ramblas_2004_09I was pickpocketed in Barcelona, but when the pickpocket realized she’d only gotten my passport she threw it down on the floor, tauntingly. (I’d suspected she was up to something and was shouting to make a scene and attract attention.)

I was reminded of this by Brax’s mention of an incident in Spain. Anyone might think the place was crime ridden!

3)

House_Fire_with_Fire_ChiefWhile I was at college I did some volunteering for a mental health charity. Among other people I met someone who’d set fire to his home because he’d believed his mother was trying to poison him.

Bonus fact: I was one of the designated fire wardens at one of my early jobs, so I’ve had some training in the matter of fires and how to handle them.

4)

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I was once interviewed by a Japanese newspaper.

5)

OLYMPUS DIGITAL CAMERA
I own a slide rule. Admittedly it’s not likely to prove of much use except in the event that I find myself in a post-apocalyptic scenario with no electricity and still need to do some trigonometry. However I think it’s cool and rather lovely and wouldn’t like to part with it.

Nominations

Although the rules say to nominate 15-20 bloggers that seems over the top. I’ll go with Brax’s lead and nominate five:

  • Tsuhelm. I nominated him for the Liebsters too, and you can check out his answers to my questions in the comments to my post. If there’s any such thing as a creative blogger it has to be Tsu, the Salvador Dali of LOTRO blogging. I wouldn’t be surprised if some actual goat-based mime turned up in his posts one of these days.

  • My Inner Geek. Another who was also Liebstered. Jo is very creative in a number of forms (writing, visual art, photography, game design and more). Lots of interesting thoughts on varied topics, and has invented post types like Celebrate the Small Things, a very neat idea in my opinion.

  • FlamingBard. Ranni blogs on her life as well as games, and it makes for fascinating reading, what with the grandbaby and all. Also lots of tempting giveaways. I resist them only because I know I’m not likely to get around to playing, so better to let someone win that will be able make the most of them. Not that it’s easy to resist mind you!

  • Ravalation. I Liebstered Rav but I don’t think she ever found out about it. A super-nice person who blogs on assorted MMOs esp SWTOR and GW2. I’ve not been talking to her as much of late because I’m playing those games even less than I’m playing LOTRO currently, so I don’t have much to say on the topics that come up.

  • I Have Touched the Sky. I Liebstered Rowan also, and I think he may not have seen it. Or possibly he was already Liebstered before that, being very prominent in the blogging community, and had already been there, done it and got the T-shirt. It does seem rather presumptuous that I’m tagging someone that everyone probably already knows! Anyway, an excellent, interesting and varied blog.

PS. You can see more blogs that I rate highly via the list in my post for the Liebster meme, and in the sidebar widgets of this blog.

Putting the “play” into “Free-to-play”

Kids play on beach - photo by Idban Secandri (flickr)

Kids play on the beach – photo by Idban Secandri (flickr)

It seems Nintendo’s CEO has been pondering the term “free-to-play” and thinks it would be better to use another phrase to describe the concept, especially as it applies to mobile games…

“I do not like to use the term ‘Free-to-play,'” Iwata said. “I have come to realize that there is a degree of insincerity to consumers with this terminology, since so-called ‘Free-to-play’ should be referred to more accurately as ‘Free-to-start.'”

Fixing free-to-play’s image problem

Well I’m always pleased if a business wants to describe its products more honestly, but I think there are several problems with his particular idea. Firstly we already have a perfectly good term that means “free-to-start”. Such things are called “a trial”, or if you must underline the freeness of it, a “free trial”. Trialability is a good quality for any product to have, and free trials are usually a good idea whether we’re talking about test driving a car, trying a free weekend of an MMO, being able to level to 20 for free, or whatever.

However free trials don’t have the appeal of free-to-play, at least when that is a fair description of what is on offer, and not just a bait-and-switch tactic. Would I use Gmail or WordPress.com if they were truly free-to-start as opposed to genuinely free-to-use? Almost certainly not. Whenever I see anything that has a free trial, a free month or some such, my first question is always: “Well how much would it cost me if I were to really keep using this thing?” Often that simple info is made rather hard to find, and at that point my interest in the thing ends. Even when the info is clearly and fairly presented I’m usually not going to bother to take advantage of a free trial in most cases.

“Free-to-start” might be a more well-meaning and honest description of what a company has in mind than “free-to-play”, but that’s like a baker truthfully describing their offering as “stale bread”. Thanks for not trying to fool us, but we actually wanted a fresh and tasty loaf, not just for you to use the right terminology for what you’re selling.

Of course there is such a thing as bad free-to-play, and there are plenty of examples. However there are good examples also, and what’s good about them turns on it actually being fair to describe them as “free”, and it being fair to describe what you can actually do for free as “play”.

Whether something is free is relatively simple to determine. Lying about something that is not really free and calling it free-to-play is going to be found out pretty quickly. At best you’ll have bitter customers who resent how you conned them to get them hooked on your game. At worst you won’t have any customers anyway because people aren’t stupid and they can figure out the con before they ever download your game.

Whether what people get to do in the free part of your game is even really “play” is a big question however. Defining the essence of play is fascinating and important, but also difficult to do, though many have tried and come up with good ideas. (For example The Definition of Play.)

I’m not going go into any formal definitions, but there are certain qualities that to my mind are fundamental to something being play and it being fun. For example…

  • You should be able to immerse yourself in it, get lost in the flow, lose all track of time while you’re doing it.

  • You should experience a sense of freedom and possibility. There are many different things you could do, many ways to approach what’s in front of you, many ways to explore, many ways to express yourself.

  • You should mostly be enjoying what you’re doing in the moment, doing it for it’s own sake, not doing it solely in order to attain some other goal or fulfill some obligation.

Well, when you consider such things, the problem with some F2P games is that they are sorely lacking in actual play. There are exceptions though, and they are the ones that when reviewers discuss them they use phrases like “a generous free-to-play model”.

Freemium works very well in many tech-based businesses, and it can work very well in games also. But it’s critical to freemium that the free service is satisfying in itself and provides core functionality and an experience that more than adequately meets the needs of most people who give it a try. In a game, that means people can have lots of fun with it, for free. If you’re not going to provide that, don’t bother calling it free at all.